CVE-2020-6019 (GCVE-0-2020-6019)
Vulnerability from cvelistv5
Published
2020-11-13 15:03
Modified
2024-08-04 08:47
Severity ?
VLAI Severity ?
EPSS score ?
CWE
- CWE-248 - Uncaught Exception
Summary
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles inlined statistics messages in function CConnectionTransportUDPBase::Received_Data(), leading to an exception thrown from libprotobuf and resulting in a crash.
References
► | URL | Tags | |
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Impacted products
Vendor | Product | Version | ||
---|---|---|---|---|
n/a | Game Networking Sockets |
Version: All versions prior to v1.2.0 |
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], "problemTypes": [ { "descriptions": [ { "cweId": "CWE-248", "description": "CWE-248: Uncaught Exception", "lang": "en", "type": "CWE" } ] } ], "providerMetadata": { "dateUpdated": "2020-12-10T17:45:22", "orgId": "897c38be-0345-43cd-b6cf-fe179e0c4f45", "shortName": "checkpoint" }, "references": [ { "tags": [ "x_refsource_MISC" ], "url": "https://github.com/ValveSoftware/GameNetworkingSockets/commit/d944a10808891d202bb1d5e1998de6e0423af678" }, { "tags": [ "x_refsource_MISC" ], "url": "https://research.checkpoint.com/2020/game-on-finding-vulnerabilities-in-valves-steam-sockets/" } ], "x_legacyV4Record": { "CVE_data_meta": { "ASSIGNER": "cve@checkpoint.com", "ID": "CVE-2020-6019", "STATE": "PUBLIC" }, "affects": { "vendor": { "vendor_data": [ { "product": { "product_data": [ { "product_name": "Game Networking Sockets", "version": { "version_data": [ { "version_value": "All versions prior to v1.2.0" } ] } } ] }, "vendor_name": "n/a" } ] } }, "data_format": "MITRE", "data_type": "CVE", 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bloqueo\"}],\"metrics\":{\"cvssMetricV31\":[{\"source\":\"nvd@nist.gov\",\"type\":\"Primary\",\"cvssData\":{\"version\":\"3.1\",\"vectorString\":\"CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:N/I:N/A:H\",\"baseScore\":7.5,\"baseSeverity\":\"HIGH\",\"attackVector\":\"NETWORK\",\"attackComplexity\":\"LOW\",\"privilegesRequired\":\"NONE\",\"userInteraction\":\"NONE\",\"scope\":\"UNCHANGED\",\"confidentialityImpact\":\"NONE\",\"integrityImpact\":\"NONE\",\"availabilityImpact\":\"HIGH\"},\"exploitabilityScore\":3.9,\"impactScore\":3.6}],\"cvssMetricV2\":[{\"source\":\"nvd@nist.gov\",\"type\":\"Primary\",\"cvssData\":{\"version\":\"2.0\",\"vectorString\":\"AV:N/AC:L/Au:N/C:N/I:N/A:P\",\"baseScore\":5.0,\"accessVector\":\"NETWORK\",\"accessComplexity\":\"LOW\",\"authentication\":\"NONE\",\"confidentialityImpact\":\"NONE\",\"integrityImpact\":\"NONE\",\"availabilityImpact\":\"PARTIAL\"},\"baseSeverity\":\"MEDIUM\",\"exploitabilityScore\":10.0,\"impactScore\":2.9,\"acInsufInfo\":false,\"obtainAllPrivilege\":false,\"obtainUserPrivilege\":false,\"obtainOtherPrivilege\":false,\"userInteractionRequired\":false}]},\"weaknesses\":[{\"source\":\"cve@checkpoint.com\",\"type\":\"Secondary\",\"description\":[{\"lang\":\"en\",\"value\":\"CWE-248\"}]},{\"source\":\"nvd@nist.gov\",\"type\":\"Primary\",\"description\":[{\"lang\":\"en\",\"value\":\"NVD-CWE-noinfo\"}]}],\"configurations\":[{\"nodes\":[{\"operator\":\"OR\",\"negate\":false,\"cpeMatch\":[{\"vulnerable\":true,\"criteria\":\"cpe:2.3:a:valvesoftware:game_networking_sockets:*:*:*:*:*:*:*:*\",\"versionEndExcluding\":\"1.2.0\",\"matchCriteriaId\":\"8CB71176-D705-4517-81B9-97A557278890\"}]}]}],\"references\":[{\"url\":\"https://github.com/ValveSoftware/GameNetworkingSockets/commit/d944a10808891d202bb1d5e1998de6e0423af678\",\"source\":\"cve@checkpoint.com\",\"tags\":[\"Patch\",\"Third Party Advisory\"]},{\"url\":\"https://research.checkpoint.com/2020/game-on-finding-vulnerabilities-in-valves-steam-sockets/\",\"source\":\"cve@checkpoint.com\",\"tags\":[\"Exploit\",\"Third Party Advisory\"]},{\"url\":\"https://github.com/ValveSoftware/GameNetworkingSockets/commit/d944a10808891d202bb1d5e1998de6e0423af678\",\"source\":\"af854a3a-2127-422b-91ae-364da2661108\",\"tags\":[\"Patch\",\"Third Party Advisory\"]},{\"url\":\"https://research.checkpoint.com/2020/game-on-finding-vulnerabilities-in-valves-steam-sockets/\",\"source\":\"af854a3a-2127-422b-91ae-364da2661108\",\"tags\":[\"Exploit\",\"Third Party Advisory\"]}]}}" } }
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Sightings
Author | Source | Type | Date |
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Nomenclature
- Seen: The vulnerability was mentioned, discussed, or seen somewhere by the user.
- Confirmed: The vulnerability is confirmed from an analyst perspective.
- Exploited: This vulnerability was exploited and seen by the user reporting the sighting.
- Patched: This vulnerability was successfully patched by the user reporting the sighting.
- Not exploited: This vulnerability was not exploited or seen by the user reporting the sighting.
- Not confirmed: The user expresses doubt about the veracity of the vulnerability.
- Not patched: This vulnerability was not successfully patched by the user reporting the sighting.
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