CVE-2020-6016 (GCVE-0-2020-6016)
Vulnerability from cvelistv5
Published
2020-11-18 14:11
Modified
2024-08-04 08:47
Severity ?
VLAI Severity ?
EPSS score ?
CWE
- CWE-590 - Free of Memory not on the Heap
Summary
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNP_ReceiveUnreliableSegment(), leading to a Heap-Based Buffer Underflow and a free() of memory not from the heap, resulting in a memory corruption and probably even a remote code execution.
References
► | URL | Tags | |
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Impacted products
Vendor | Product | Version | ||
---|---|---|---|---|
n/a | Game Networking Sockets |
Version: All versions prior to v1.2.0 |
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Sightings
Author | Source | Type | Date |
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Nomenclature
- Seen: The vulnerability was mentioned, discussed, or seen somewhere by the user.
- Confirmed: The vulnerability is confirmed from an analyst perspective.
- Exploited: This vulnerability was exploited and seen by the user reporting the sighting.
- Patched: This vulnerability was successfully patched by the user reporting the sighting.
- Not exploited: This vulnerability was not exploited or seen by the user reporting the sighting.
- Not confirmed: The user expresses doubt about the veracity of the vulnerability.
- Not patched: This vulnerability was not successfully patched by the user reporting the sighting.
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