ghsa-2rgm-7354-cfw6
Vulnerability from github
Published
2022-05-24 17:34
Modified
2022-10-22 12:00
Severity ?
Details

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNP_ReceiveUnreliableSegment(), leading to a Heap-Based Buffer Underflow and a free() of memory not from the heap, resulting in a memory corruption and probably even a remote code execution.

Show details on source website


{
  "affected": [],
  "aliases": [
    "CVE-2020-6016"
  ],
  "database_specific": {
    "cwe_ids": [
      "CWE-787"
    ],
    "github_reviewed": false,
    "github_reviewed_at": null,
    "nvd_published_at": "2020-11-18T15:15:00Z",
    "severity": "CRITICAL"
  },
  "details": "Valve\u0027s Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNP_ReceiveUnreliableSegment(), leading to a Heap-Based Buffer Underflow and a free() of memory not from the heap, resulting in a memory corruption and probably even a remote code execution.",
  "id": "GHSA-2rgm-7354-cfw6",
  "modified": "2022-10-22T12:00:30Z",
  "published": "2022-05-24T17:34:36Z",
  "references": [
    {
      "type": "ADVISORY",
      "url": "https://nvd.nist.gov/vuln/detail/CVE-2020-6016"
    },
    {
      "type": "WEB",
      "url": "https://github.com/ValveSoftware/GameNetworkingSockets/commit/e0c86dcb9139771db3db0cfdb1fb8bef0af19c43"
    },
    {
      "type": "WEB",
      "url": "https://research.checkpoint.com/2020/game-on-finding-vulnerabilities-in-valves-steam-sockets"
    }
  ],
  "schema_version": "1.4.0",
  "severity": [
    {
      "score": "CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:H",
      "type": "CVSS_V3"
    }
  ]
}


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  • Not patched: This vulnerability was not successfully patched by the user reporting the sighting.


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